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Imperator rome fort maintenance

Witryna25 lut 2024 · first fort in a TERRITORY costs 3 points. upgrades to this Fort cost 1 point each. all those points are then aggregated towards the Fort limit in the whole province. this means a level 2 Fort cost 4, but two level 1 forts will costs 6! the standard limit is 5, that you can increase in several ways. Witryna26 kwi 2024 · Imperator: Rome. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews ... However even with army and fort maintenance at minimum I'm still losing a gold a month. I don't want to disband any of my initial 10k when some of my strongest clan chief is walking around with 14k troops of her own.

Fort maintenance Paradox Interactive Forums

Witryna4 lut 2024 · Ok, It is working as intended, but we have to wait one month to see the effect on the forts maintenance: Now the forts where you are over 1 point your … WitrynaThey don't scale, they add, every fort level costs 0.5 in maintenance. 2 Danisstoned • 3 yr. ago Thanks man. Thigrifstef • 3 yr. ago no, a higher fort level have a higher maintenance cost More posts you may like r/Imperator Join • 4 days ago Most peaceful day in Greece. 310 10 r/Imperator Join • 6 days ago how many crushes is normal https://ezsportstravel.com

Fort maintenance - Imperator Wiki - Paradox Wikis

Witryna29 kwi 2024 · Rome has a very good protection from the North duye to its extensive network of fortifications. Forts maintain control over a given city and surrounding cities. A fort blocks the way for foreign armies. Therefore, the enemy is always required to to take a city that has a fort first. Witryna27 lip 2024 · However, the fact that the xp-decay is proportional to the current xp level means that the net xp increase of drilling per month will drop off the higher your xp is (wether from previous drilling, from starting xp or from combat) with 50% starting xp, furs in capital and one decay reduction invention, drilling will still gain me xp, but only 0.5% … Witryna© Valve Corporation. All rights reserved. All trademarks are property of their respective owners in the US and other countries. #footer_privacy_policy #footer ... how many crushed cherry pits are lethal

is it bad? - cohort xp, drilling and ME - Paradox Interactive Forums

Category:Fort maintenance cost : r/Imperator - reddit

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Imperator rome fort maintenance

Fort maintenance - Imperator Wiki - Paradox Wikis

Witryna3 lip 2015 · AoW: Planetfall Cities: Skylines Crusader Kings 3 Empire of Sin Europa Universalis 4 Hearts of Iron 4 Imperator: Rome Prison Architect Stellaris Surviving … Witryna26 kwi 2024 · Step 2. Type Graphics Settings in the Windows search box and open Graphics Settings. Classic App should be selected by default. Click on Browse and …

Imperator rome fort maintenance

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Witryna25 kwi 2024 · Imperator: Rome. Can't Remove Forts? Thread starter pozopete; Start date Apr 25, 2024; Jump to latest Follow Reply Menu ... but most do not have as big a negative impact on finances as fort maintenance... which you can't even turn off, just reduce. Any suggestions? Reply. Report. babuchas1 Major. 61 Badges. Dec 12, 2015 … Witryna3 lip 2024 · Imperator: Rome - Suggestions. Fort maintenance. Thread starter Sparticulous; Start date Jun 20, 2024; Jump to latest Follow Reply Menu We have updated our Community ... As a compromise position, perhaps the initial level of fort should have 1 maintenance cost, with a reduced maintenance cost for additional …

Witryna6 cze 2024 · forts- 12.00 wages- 19.84 balance- +0.17 currently and thats with minimal army and fort maintenance. If i decrease wages then corruption gets worse pretty … Witryna12 paź 2024 · could be easily defended by a nearby fort or is a suitable location for fortifications itself near impassable terrain chokepoints that will not allow hostile armies to pass without capture overlapping zones of control (shaded blue) severly restricting enemy movement along roads to important destinations to speed up allied access

WitrynaRelease all your levies, set Army Maintenance to “Decreased Pay” and Fort Maintenance to “Ignored Garrisons”, delete the fortresses in Saticula and Aeclanum (if not already done), move your mercenaries to your land if they are not already there. Lower War Exhaustion if high by invoking Devotio (the helmet button at the top of the … WitrynaHi, I composed the music for Imperator: Rome - Heirs of Alexander. It will be released on streaming platforms on Friday, Mars 3. If you follow me on Spotify, it will appear on your Release Radar and I’d appreciate that a lot! open.spotify 438 22 r/Imperator Join • 2 days ago Why did Paradox forsake this game? 247 47 r/Imperator Join • 9 days ago

Witryna26 kwi 2024 · As far as I can see you can decrease overall fort maintenance from the economy window by 25% by selecting lowest fort maintenance. 1. [deleted] • 4 yr. …

Witryna17 paź 2024 · Assaulting a fort will damage the garrison, and as soon as it reaches 0, the fort will fall. When it falls (or a new fort level is built), its garrison will start replenishing at a rate of 10% of the max … high school wrestling team scoringWitryna25 kwi 2024 · Below you will find tips that will help you to understand the economy of Imperator: Rome. You will be constantly struggling with financial problems and think how to earn money, and where to get the gold to cover the costs of maintaining a large army. Commerce is another aspect of every city to increase your profits. high school wrestling team photosWitryna28 kwi 2024 · On the other hand tribes are good because you get free armies and you can send them in first before you send your own army. Managing you characters becomes much more tedious though as time goes on. Those retinues get big and loyalty is tough to maintain. high school wrestling tee shirtsWitryna6 cze 2024 · forts- 12.00 wages- 19.84 balance- +0.17 currently and thats with minimal army and fort maintenance. If i decrease wages then corruption gets worse pretty quickly.... ugghh Anytime revenues increase either my increasing taxes to harsh or gaining new lands my surplus just disappears into wages. Last edited by Lugh … high school wrestling team rankings 2021Witryna11 sty 2024 · One of their provinces even had a level 13 fort so I had to use a 150k stack to siege it down. Wasted a lot of manpower on it and had to rely on mercs for the last 30 years of the game If I remember correctly, to siege forts you will need a minimum of 3000 infantry for every 1000 Garrison. how many cryptids are thereWitrynaI want to maintain my boarder forts but cut back expenses on non strategic forts. Přihlášení Obchod Domovská stránka Fronta doporučení Seznam přání Věrnostní … high school wrestling techniqueWitryna15 maj 2024 · Fort maintenance -20% Local defensiveness +10% (Governor) LC Discipline +5% (Commander) Hamilco Barca, head of the Barca family of Carthage. Also adds the trait to "Rise of the Barca Family" event characters. "Blood of the Barcas" Martial +1 Siege ability +10% Global supply +10% Local manpower +10% (Governor) … high school wrestling tournaments california